![]() ![]() Star Citizen of course passed that $12M goal with ease, such was the desire for the sort of no holds barred, detailed PC-centric space combat simulation amongst the gaming community. ![]() The reason? The title was one of the first big titles to not only promise VR support, but to make it a specific feature of its crowdfunding campaign, a $12M stretch goal to be exact. Star Citizen was the first title I ever wrote about on Road to VR, way back in the mists of 2012. Star Citizen‘s Senior Graphics Programmer Ben Parry has dropped a disappointing bombshell regarding the status of the crowdfunded title’s long awaited VR support, indicating that players may be waiting some time for it to emerge.
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